Chip Workshop

Put a Bitling in the Chip Workshop and feed it Blank Chips. It turns them into Logic, Memory and Link Chips, and now and then a rare Advanced Logic Chip.
| At a glance | |
|---|---|
| Single mode | one chip every 10 seconds |
| Batch mode | up to 8 chips at once, in 60 seconds |
| Cost | 2,000 FE from the Bitling's battery for every chip |
| Input | a 2x2 grid |
| Upgrades | five slots: up to four Speed Upgrades and one Redstone Upgrade |
Who makes what
| Critter | Makes |
|---|---|
| Basic Bitling | all three types evenly, rarely an Advanced one |
| Logic, Memory or Link Bitling | mostly its own type, sometimes Advanced |
| Logic Nibbling | only its own type, Advanced more often |
| Logic Byteling | only its own type; a switch picks standard or Advanced |
Power
The Workshop itself uses no power. Only the critter does. Power from a cable or a generator next to it goes straight into the critter's battery, and each chip takes some out.
With no power at all, the critter keeps going until its battery runs flat, then naps until it is charged again. You can also charge a critter in a Combustion Generator.
A Redstone Upgrade adds a key under the upgrade slots to pause the Workshop. The critter still charges while it waits, and a half-made chip keeps its progress.
Building things in the grid
Blank Chips can go in any of the four slots, and the critter keeps making chips even with other things beside them. A few things aren't chips: a Byteling builds the Synapse Core from what is in the grid.
Its Input / Output key sets each side. Input fills the grid. Output sends finished chips out into whatever is on that side, and lets them be pulled out there too. The Blank Chips in the grid never leave through a side. Every side starts closed.
A Chip Workshop counts toward a network's machine limit.
Recipe
Crafting








